Shiqra
03-23-2007, 12:56 PM
This is how I have been taking on the multiple monster threat and surviving fairly well. I am hoping this will help out or give ideas to those who are utterly frustrated and ready to quit. I really want to see this work. The DP people have a good idea here - it just needs major tweaking, and we are their guinea pigs.
First I will say that I am a storm giant, and I have found this to be immensely helpful. Know that storm giant is a donator race, but it is not as expensive on DP as it is on Central, so that's a thought for those who might be interested. The regular "free" races also work - storm giant just helps a wee bit more.
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First rule of multiple enemies - knock down the hardest one first. Don't waste precious resources on the weak ones; let 'em hit you. I usually beat the first down to about half to 3/4 health, then I switch targets to the NEXT highest hp (or level) monster and beat IT to half or 3/4 hp. Then I switch targets again to the third. Let your chance for Riposte beat down the ones you are not fighting. I can usually kill the first monster this way.
If you are fully buffed, you can usually safely hit 5. Check your hp vs theirs - if you're good you can hit 5 again. After that do single turns. Pay attention to your hp vs theirs, and don't be afraid to gamble a LITTLE. Switch targets to keep them all fairly beat down. Use your buff abilities JUDICIOUSLY; wait until it looks like you will have to run before hitting that regen button. (In my experience the Mystic's regen ability is favored, at least at the low DK levels as things stand right now - because that's a mid-fight heal.)
Second rule - Drink as much as you can as often as you can. Yes it takes longer to keep going back into town - but the alternative is Slumming and taking forever to level. While you are in town, throw money down Heidi's well - there is no limit to good deeds, whereas Cedrick will cut you off until you can stand up and order a drink. Be the perviest Albatross fancier in the village. Tie the knot with those lusty Inn denizens. Keep your mount as well fed as the game allows. ie - avail yourself of every possible buff this game offers and that you can afford. And renew them as often as you can or are allowed.
Thirdly, if your buffs are running out, either slum that fight or renew what buffs you can before hitting Look. Combining Looking with Slumming seems to help. As things stand right now, all Looking is usually too deadly (or costly), and all Slumming is just too darned slow. Also this will help with the gold situation, because all that drinking and donating and albatross petting - and don't forget healing - gets expensive. Keep your armor/weps at level or better if you can. Buy a couple extra hp from Cedrick for that Run "cushion" to help you escape if need be.
That's how I have been doing it. So far it is working for me. Others might find other way better for them. But it's a place to start. Hope this helps.
First I will say that I am a storm giant, and I have found this to be immensely helpful. Know that storm giant is a donator race, but it is not as expensive on DP as it is on Central, so that's a thought for those who might be interested. The regular "free" races also work - storm giant just helps a wee bit more.
__________________________________________________ __________________________________________________
First rule of multiple enemies - knock down the hardest one first. Don't waste precious resources on the weak ones; let 'em hit you. I usually beat the first down to about half to 3/4 health, then I switch targets to the NEXT highest hp (or level) monster and beat IT to half or 3/4 hp. Then I switch targets again to the third. Let your chance for Riposte beat down the ones you are not fighting. I can usually kill the first monster this way.
If you are fully buffed, you can usually safely hit 5. Check your hp vs theirs - if you're good you can hit 5 again. After that do single turns. Pay attention to your hp vs theirs, and don't be afraid to gamble a LITTLE. Switch targets to keep them all fairly beat down. Use your buff abilities JUDICIOUSLY; wait until it looks like you will have to run before hitting that regen button. (In my experience the Mystic's regen ability is favored, at least at the low DK levels as things stand right now - because that's a mid-fight heal.)
Second rule - Drink as much as you can as often as you can. Yes it takes longer to keep going back into town - but the alternative is Slumming and taking forever to level. While you are in town, throw money down Heidi's well - there is no limit to good deeds, whereas Cedrick will cut you off until you can stand up and order a drink. Be the perviest Albatross fancier in the village. Tie the knot with those lusty Inn denizens. Keep your mount as well fed as the game allows. ie - avail yourself of every possible buff this game offers and that you can afford. And renew them as often as you can or are allowed.
Thirdly, if your buffs are running out, either slum that fight or renew what buffs you can before hitting Look. Combining Looking with Slumming seems to help. As things stand right now, all Looking is usually too deadly (or costly), and all Slumming is just too darned slow. Also this will help with the gold situation, because all that drinking and donating and albatross petting - and don't forget healing - gets expensive. Keep your armor/weps at level or better if you can. Buy a couple extra hp from Cedrick for that Run "cushion" to help you escape if need be.
That's how I have been doing it. So far it is working for me. Others might find other way better for them. But it's a place to start. Hope this helps.