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Every action has a reaction. think about that simple princible take it out of it usual context and apply it to your actual LIFE. Your ACTIONS as a bieng. That which you DO defines YOU. Its no coincidence that "Human Being" includes the conjuntion of the verb "To Be". Ours is a reality of process, ACTION is Life, INACTION is DEATH. So your specific actions will not only define you but they will define your reality. It is our mission to bend the rules of reality with our actions and thus redefine who we are, what is real, and what is possible through the act of LIVING. This is the code upon which all magic is based.
The main purpose of this game is to hunt The Green Dragon. But its not as easy as it sounds, but when the time is right you shall know when your chosen to best this beast.
This guide is to help you, not walk you through step by step, EXPLORING is the basis of this game and even gods learn something new every day.
if you think somethings missing it MAY be a game secret, but if you dont think it is PM me about it and i will a- ask JCP/ Saucy or b- give you the 10-4 to post it
Elfs- Glorfindal - + Defense (not plus one. It is a bonus to your existing)
Humans- Romar - + Forest Fight
Dwarfs- Qexelcrag - More Gold Per Kill
Trolls - Glukmoore - + Attack
Felyne - gems
Storm Giant - Donors only, more agressive
Weapon and Armor- A good way to get ahead is to not to buy one weapon-level at a time. Wait until you have enough gold to go up 2 or 3 items at a time.
Familiars, Mounts & Summons- (only certain mounts can be boughten at certain DK levels. Not all mounts are available at BOTH stables and not all are available every day.)- The most expensive mount is not the best one for YOU. If you have less than 25 dragon kills FORGET THE ETTILE AND GRYPHON. (Saucy tells SO many people this. They ignore her and save up for them anyway. They are causing themselves damage. Other mounts are much better if you're under 25 dragon kills. Try the mounts that cost 50-100 gems.) Generally, the more expensive the creature, the better it is (but ONLY if you have the right stats for it. See Saucy's comment about the Ettile and Gryphon above). You can also feed your pet if it tires out but i would not uggest feeding it if you only have 1 or 2 forest fights left, thats a waste of money. there are also mounts that do nothing but give you free travel, and possible some that giveve you att/def +/- AND free travels...
Buffs - Things that affect your stats (usually they are temporary). They will appear at the bottom. Things like Crazy Audrey, drinking Ale, and specials can affect your buffs. There are many buffs that you can use and they are all unique.
Travel - On servers with multiple cities you start with a set number (3 on Central) and if you want to travel after that, it will cost a forest fight. Make sure you're fully healed before you travel, because who knows what might grab you on the way?
Hitch Hiking - Out of free travels? Out of Forest Fights? Stuck in that darn racial city you just cant stand, if you want, you can hitch hike with a group back to Degolburg, ( note you must be out of FFs, travel, and be in a racial city to hitch, and you can only go to the capital) You will owe them some errands in the morning resulting is a lost forest fight and start off with a bit less hp such as: 133/166 also when yuo hitch hike there is a posibility that you could travel with a "bad posse" and end up dead or hurt (its rare though, i dont want you to be scare of hitch hiking)
Places that have certain things others dont: (not all things are listed here, because we add new things, so try the places out and see)
Home City- where your training gym is located
Humans and Felynes - Romar
Glorfinal - Petra's Tattoo Parlor ( buy a tattoo ( 10 gems for Central, 6 gems for DC), you have to wait for your first one to heal in order to get another tattoo ( i tihnk the healing is random for every person) ( also when you get a tato, you will start of with less hit points ( not less max hitpoints... well here its easier if i show you: lets say before you get the tattoo, your HP is 100/100 the next new day you will start of with 80/100 * not completely sure(i heard wind that they will soon help you out in one fashion or another)
Also Heidi (has candles to let you trade PvP to turns, can also give you a buff)
Also Ella (trade FF to charm)
Romar - Bertold's Bestiary (exactly the same prices and beasts as Merick's Stables) Saucy's Kitchen( food that may helps/ hinders you in random ways)(can only order in once per day)
Great Kegs of Ale (some drinks have good buff while some have a bad one, while some have a mix of both)
Dwarven Spirits (Dwarves get extra perk)
Storm Giant Grog (Storm Giants get extra perk)
Glukmoore - Boogers Spa ( massage/mud bath that helps/hinders you fight ( can only go in once)( only on Central)
Gauntlet (raise hitpoints)
Jeweler (spend gems)
Degolberg (NO FOREST!( but there is a healer's hut))- Merick's Stables (Mounts/ Familiars) Gypsy Tent (talk to dead or talk to people in other villages) Deimos's Haberdashery (buy hats for money and show off)
-Boar's Head Inn ( some protection during sleep) Dag Durnik
(bounty system ( he takes 10% as payment)) Cedricks Bar - & buy alcoholic drinks* listen to seth - random perk that may help/ hinder you Cedricks lottery- pay 20 gold into a pot and the winner gets the pot ( after new day) Vernon's trade stall - buy a ticket to Esoterra or Polareia Borealis
*Drink Menu- (some drinks give good buffs some give bad some a little of both...)
Elven Wine (elves get extra perk)
Dwarven Spirits ( Dwarfs get extra perk)
Troll Ichor (trolls get extra perk)
Romarian Mead ( humans get extra perk)
Storm Giant Grog (Storm Giants get extra perk)
Felyne Whisker Sour (Felynes get extra perk)
- things that all places have -
Forest (except Degolberg/special towns) - fight monsters, heal in hut)
Slay other players (not in special towns) - fight logged off players
MightyE's Weaponry- buy weapons
Pegasus's Armor- buy armor
Ye Olde Bank - store money
Eye-catching Pavilion- report bugs (this is CLOSED on Central)
Tynan's Gym-train one of your stats in exchange for another (the +X last for a certain number of days YOU NEED EXTRA STATS or he will say no.)
JCP's Hunter Lodge- referrals/ donations/ helping with/reporting BIG bugs = lodge points
The Gardens- ROLE PLAYING talk *THE GARDEN IS FOR ROLE PLAYING IT IS HIGHLY SUGGESTED THAT YOU DO ALL OF YOUR RP THERE AND REGULAR CHAT IN THE TOWN SQUARES*
Clan Halls - where people of you clan gather (also where you join a clan)
Lodge Points- you recieve 25 points for wevry referral that reaches a certain level and 100 points for every $1 and at Admin's disgretion you can recieve points for pointing out/ helping with bugs
uses of lodge points-
Forest Fights (100 points) - one extra FF for 30 days( a limit of 5 at once)
Visit Golinda (50 points) - cheaper that the Healing Hag ( located in same place)
Inn Coupons (30 points) - 10 free Nights at the inn
Colorize Name (300 points 25 points afte first name colorization)- Duh...
Name Your Mount (300 points 50 points after first name change)- There ya go Captain Obvious
Change Name (1000 points ( doesnt use up the 100 points though) - create a custom title for yourself
There are some others including Storm Giant blood, you can see them all if you click Describe Points.
PVP (Player vs. Player) - This is one factor that you can either hate or love, why the rewards and the consequences... i would suggest that you only attack an onponent you know 80% you ether have a equaly chance to win or that you can blow them out of the water. And you can be attacked also by someone when you log off, thogh your safer in the inn your not guaranteed to always win but the inn does help in tight spots. you can only be killed once a game day BUT if you log back in after you have logged out, you are resurected and your open game again, so logging in every hour or so to check your mailbox or talk with yoiur friends is not going to get you anywhere.
If you have NEVER attacked and NEVER burned a blue candle, you can opt out of PvP in your preferences.
For Central & Alpha:You are immune from a PVP attack from another player if you have under 1500 experiance or until your 5th game day or until you attack someone.
For Dragoncat: You are immune from a PVP attack from another player if you have under 1500 experience or untill your 3rd game day or until you attack someone.)
clans - Theres alone one thing i can really say, join a clan that you know you get along with the people in that clan, i have seen people enter a clan because it has a cool name or that its really big and they end up leaving. But clans can be a BIG aid to you and any questions you may have.
GEMS - Somethings can only be purchased with gems, familiars and mounts for example. you can find gems lying in some places in the forest: where?- you'll find out; when?- when god wills it. You will find gems quite handy in some special events, some event you just waste gems or even lose them, you decide whats worth gems and whats not.
Death and Resurection - so what happens when you die? you end up in shades ruled by Ramius, though he sounds like a tough negotiator you can grease his palm to return to the land of the living, but is it worth resurecting? lets say you die in the forest: that 10% experience lost and then you resurected, and then when you log off your killed in the inn or fields and you lose 5% and for the day you lost 15% of your total experience. Its most likely you lost more that you gained, but if you think you can best your attacker in the night you decide if the resurection is worth it. or you can get a cozy spot in your grave SAFE from attackers and wait for the next new day.
Titles - to earn a different title you must slay the Green Dragon a certain number of times ( after you reach the title god after every DK hyour title will only be God thats the final title but you can still DK)
You will get 1 title for 1 dk until dk 10, where it will change to 1 title for every 2 dks until dk 100. After dk 100 (the new God level), there will be different types of Gods available every 10 dks until dk 200, dk 200 will be the Dragon Master / Mistress title.
0. Stablehand /Peasant / Shepherd/Shepherdess / Farmboy/Farmgirl
1 Traveler Traveler
2 Villager Villager
3 Trader Trader
4 Soldier Soldier
5 Page Page
6 Squire Squire
7 Gladiator Gladiatrix
8 Legionnaire Legionnairess
9 Cavalier Cavalier
10 Centurion Centurioness
12 Sir Madam
14 Reeve Reeve
16 Steward Stewardess
18 Conqueror Conqueror
20 Knight of Ni Knight of Ni
20 Knight of the Lake Lady of the Lake
20 Knight of the Fang Knight of the Fang
20 Knight of the Boar Knight of the Boar
22 Apprentice Apprentice
24 Invoker Invoker
26 Thaumaturgist Thaumaturgist
28 Sorceror Sorceress
30 Enchanter Enchantress
32 Warlock Witch
34 Wizard Wizardess
36 Archmagi Archmagi
38 Elder Elder
40 Councillor of War Councillor of War
40 Councillor of Peace Councillor of Peace
40 Councillor of Art Councillor of Art
40 Councillor of Magic Councillor of Magic
42 Mayor Mayor
44 Tribune Tribune
46 Baron Baroness
48 Viscount Viscountess
50 Count Countess
52 Marquis Marchioness
54 Duke Duchess
56 Chancellor Chancelloress
58 Consul Consul
60 Ambassador to the West Ambassador to the West
60 Ambassador to the East Ambassador to the East
60 Ambassador to the North Ambassador to the North
60 Ambassador to the South Ambassador to the South
62 Noble Noble
64 Magistrate Magistrate
66 Prince Princess
68 King Queen
70 Emperor of the Sun Empress of the Sun
70 Emperor of Vordus Empress of Vordus
70 Emperor of Erela Empress of Erela
70 Emperor of Lurani Empress of Lurani
72 Angel Angel
74 Archangel Archangel
76 Principality Principality
78 Divinity Divinity
80 Power Power
82 Virtue Virtue
84 Dominion Dominioness
86 Throne Throne
88 Cherub Cherub
90 Seraph Seraph
92 Titan Titaness
94 Archtitan Archtitaness
96 Demigod Demigoddess
98 Undergod Undergoddess
100 God Goddess
110 God of Earth Goddess of Earth
110 God of Stone Goddess of Stone
110 God of Crystal Goddess of Crystal
120 God of Water Goddess of Water
120 God of the Seas Goddess of the Seas
120 God of Ice Goddess of Ice
130 God of Wind Goddess of Wind
130 God of Air Goddess of Air
130 God of Mist Goddess of Mist
140 God of Fire Goddess of Fire
140 God of Smoke Goddess of Smoke
140 God of the Flames Goddess of the Flames
150 God of Silver Goddess of Silver
150 God of Gold Goddess of Gold
150 God of Platinum Goddess of Platinum
160 God of Thunder Goddess of Thunder
160 God of Lightning Goddess of Lightning
160 God of Storms Goddess of Storms
170 God of Light Goddess of Light
170 God of Darkness Goddess of Darkness
170 God of Sound Goddess of Sound
180 God of Magic Goddess of Magic
180 God of Fear Goddess of Fear
180 God of Fury Goddess of Fury
190 God of Might Goddess of Might
190 God of Power Goddess of Power
190 God of War Goddess of War
200 Dragon Master Dragon Mistress
Esoterra (Accessable at certain times of the year)- City only accessable by caravan (buy ticket in Degolburg) same for Polareia Borealis
*Nothing in Esoterra or PB can kill you*
Do's and Dont's -------------------------------------------------------------------
- dont get caught up in forest fights to the point you just repeatedly click "fight" so that you can get the fight over with, its a good way to lose track at how much HP your losing and before you know it, your dead
- a penny earned is a penny saved... even if its only 3 gold, put it in the bank, it adds up after awhile
- take SAFE chances if a person your dk amount & level has a bounty on them go for it but make sure you can stand a chance against them, "what good is the bounty if your dead?" (it is usually not safe if you're under 10 dragon kills.)
- get a daily routine and STICK TO IT and if that routine isnt working out, dont be afraid to try a differant one, also know that one stategy wont work for all levels ya gotta "Mix it up yo!"
- whats worth more, your life or a few gold, if your getting low in HP run for it, heal and try again
-you achieved the certain amount needed to resurect, but you still have a few torments left over, USE THEM! and gain a little bit extra favor incase you run short next time also if your on your last torment, and your about to die dont run youll lose favor and nothing happens when you die except you lose the rest of your torments and since that was your last torment, you lose NOTHING!
- yes it is worth the extra hike back to the bank, even though its easier to pay from bank to get a room in the inn it saves a lot of money in the long run to just go to the bank and pay him in cash
- use the 3 free travels, theres the possibility that you could incounter a monster which means more gold/ exp after you used up for FF,
your in glorfindal, out of FFs, you have 3 free travels, go to "Slay other player" so see whos where, lets say theres 2 in glukmoore, 5 in Degolburg 2 in the Inn, and one in romar, first go to degolburg ( most likely you will find 3 people to PvP since ther are 7 people in there) then glukmoore, and probably back to you home city if you have about 80% filled bar or more that way you can easily level next new day -or- if you have under 80% go to Romar, ( unless you have no PvPs left then just go to your home city)
Dragon: Once you are ready, you will know that the dragon is waiting for you. She moves from cave to cave. You have a certain number of tries, to find her, each day. Talk to the gypsy, if you are ready, because she can help you see the dragon.
But most important: Eat your veggies every day!
As far as mounts go, those vary from server to server, so the Phoenix and Wyvern on your server may be totally different than the ones on the other servers (development or otherwise.) Felt it necessary to make that point since I know the Phoenix and Wyverns I created for DragonCat are nothing like the ones that JCP created for Central.
An admin of the DragonCat server
Avatar supplied courtesy of http://rydia.net/tangerine
just fixed it thank you, and by the way, if anyone else has something to add to this or a correction to make please do so.
Re: Strategy Guild
All in all not a bad set of suggestions, and a nice idea.
Deimos the Red, the Haberdasher
Author of such popular modules as Deimos' Haberdashery, Mount Rarity, The Gauntlet, and others
If you have a Mount or Familiar, don't waste money getting drunk until the buffs from your creature are used up.
You don't have to take the Complete Healing every time, save gold through partial healing.
Even though resurrecting brings a risk of getting killed in the Inn or Fields and losing more XP, it may be worth it to get some extra FFs and make some needed gold to upgrade weapons and armor.
Buy a mount or familiar as soon as you have enough gems, even the weak ones have some benefits that will come in handy. Plus, Lonestrider can't steal the gems you've spent on a Mount!
Study nothing, except in the certainty that you already know it.
Worship nothing, except in the adoration of your true self.
Fear nothing, knowing that you are your enemy's begetter and only hope of healing: for everything that does evil is in pain.
For those servers WITH racial villages, I tend to only go to the Capital when my mount is tired (or when I'm out of fights, whichever comes first) and then I'll drink and feed my mount, etc. I kinda miss being able to buff up on Ale regularly, but that's one of the incentives to travel. If it really bothered me, I'd become a Dwarf and fight from their village. *shudder*
An admin of the DragonCat server
Avatar supplied courtesy of http://rydia.net/tangerine
about the PvP: on some servers they allow you to buy housing, like on logd.luekinghost.net, which is even better at keeping people from killing you than the inn
Mysticii is HUNGRY for farmpeople.
Leader of EoF.
Mission in life, to torture JCP
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