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  #11  
Old 10-26-2004, 01:02 PM
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Default i keep thinking

that the sign should be the number of people who are currently loged in as 'dead'
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  #12  
Old 10-28-2004, 10:47 PM
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You can't actually die in Esoterra (and this is intentional) aside from in PvP.

You can, however, suffer ill effects.
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  #13  
Old 10-29-2004, 02:05 PM
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once esoterra is closed from the holidays, can we get a look at the code?

I'd love to see if my assumptions where right about the chances and setup.

It's coming down to the end, and I still can't figure out the correct values for the church
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  #14  
Old 10-29-2004, 02:34 PM
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Quote:
Originally Posted by Nightwind
once esoterra is closed from the holidays, can we get a look at the code?

I'd love to see if my assumptions where right about the chances and setup.

It's coming down to the end, and I still can't figure out the correct values for the church
You presume that after all the long hours put into Esoterra it is going to simply close after the holiday?

*turns on cd of ominous music*

BWAHAHAHAHAHAHA!

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  #15  
Old 10-29-2004, 05:38 PM
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Default the message

"those foolish enough to sleep here after closing will be removed"

had me thinking it was going to close.

just going to be harder to travel to, eh?

I was hoping it would be a yearly thing.
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  #16  
Old 10-31-2004, 12:32 PM
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The short answer to your question is that once the *initial* opening of Esoterra is done, then the code will be released as part of the core code.
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  #17  
Old 11-23-2004, 06:28 AM
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Esoterra will be back intermittently.

My advice is to keep asking Vernon if he has anything you might need today =)
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  #18  
Old 11-23-2004, 04:11 PM
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i've been bopthering him a number of time each day, while waiting for kittens to appear
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