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View Poll Results: Would you enter an extreme server?
Yes 13 52.00%
No 12 48.00%
Voters: 25. You may not vote on this poll

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  #11  
Old 11-07-2006, 07:05 PM
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It doesn't matter. The idea was to gauge interest, because right now the tourneys have dropped off in player numbers so much that they're almost not worth running. The White tourney will still go ahead though, and it will be a Chillout so it doesn't take much time per day to play.
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  #12  
Old 11-09-2006, 04:59 AM
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I know Saucy didn't mention any 'crazy' ideas, however most were still discussing the extreme part of the extreme server suggestion, as far as I could tell.

Also, interest and disinterest was being shown in the poll votes. Interest and disinterest in different areas of what may be involved in the suggestion were simply being discussed.

Anyways, back to topic again, I simply wouldn't have the time to play on an extreme server, as I can only log in to Classic (Central...whatever!! lotgd.net!!) once every day or two anyhow. If I tried out an extreme server it would work out the same as when I try tourneys, I'm well and truly behind the game before I even get the chance to set off on day 1!!
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  #13  
Old 11-09-2006, 06:49 AM
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At some point in my todo list there is a tourney re-write scheduled.

What I would like to do is set it up so that players can hit their New Day button any time they like when it suits them. So if you are free for a week you can play 30 days in a row, and if not, you can play them spread out over a month. And if you're too busy this week, you can catch them all up next week instead.

But there are other things on that list first

Does this sound a bit more useful for people?
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  #14  
Old 11-09-2006, 09:55 AM
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It would sound useful to me if you got a finite number of new days that you got to trigger. I wouldn't want the me right now to compete with the me last year, since my play time has greatly diminished.
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  #15  
Old 11-09-2006, 09:59 AM
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Hooray! I always thought that would be an excellent way to do it, but you wanted to reward players who made it back every day. I bet you'll have a much higher retention rate.
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  #16  
Old 11-09-2006, 03:22 PM
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Sounds like a good idea, but I think SOME sort of cap on how many newdays you can activate in a row would also be a good idea
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  #17  
Old 11-09-2006, 05:25 PM
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Quote:
Originally Posted by Furion
Hooray! I always thought that would be an excellent way to do it, but you wanted to reward players who made it back every day. I bet you'll have a much higher retention rate.
That's the main issue I have to contend with. Someone could play all their turns quickly at the beginning and then they're essentially immune from PvP for the entire tourney. I'll have to do some thinking on how to make it a bit fairer.

I also lose the revival potion lodge buy from the lodge, but seeing that the server is no longer even covering costs, it's unlikely to lose me much in the way of donations.
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  #18  
Old 11-09-2006, 10:34 PM
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Could the New Day's accumulate over time? Say the usual New Day's per Real Day is 4; yesterday I could only play 2 days, so now today I have 6 days available, the usual 4 plus the 2 left over from yesterday.

Then if I wish, and have the time, I would be able to catch up to the players that have been able to play their 4 days per day and get ahead. It would be interesting to watch peoples' status jump up and down!

I know that sounds a little convoluted, but does it sound reasonable to everyone?
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  #19  
Old 11-09-2006, 11:59 PM
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That's exactly how I envisioned it. You would have something of a balance there, too, since the people who play at a steady pace might have an advantage in the PvP arena, but the ones that wait until the last minute won't lose nearly as much from getting constantly killed in the fields - they'd just do several days in a row.
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  #20  
Old 11-10-2006, 03:51 AM
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It's actually very difficult to do, because to add them up you need to trigger the New Day screen. It would also still keep you safe from PvP because you haven't logged in... so if you came in on the last three days and played the whole tourney through, you might only be slain once.

The other way to do it is for me to check when you were last online. Date math. Ew. Anyway, thanks for the ideas, I'll think it over. Maybe I can think of a way to reward players who dont bank up more than say 5 days at a time.
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